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Tag: Pax East 2011

Gears of War 3 – Hands on at PAX East



Gears 3 at PAX East

The first game I got to check out on the expo floor was Epic games final installment in the Gears of War trilogy. Epic’s booth had two set ups of 5 vs 5 team death match. Although TDM is a staple in most online shooters it is a new addition to this series. The match rules break down like this, each team as a pool of 25 lives shared by all players. Once a team’s spawns runs out, it’s game over.

The first thing that stood out to me was how great the lighting looked. Dynamic shadows from multiple light sources looked amazing. Also, there is a more color rich palette being used which is quite a departure from the de-saturated look of the prior games in the series.

According to the booth staff this is the same build that will be available for beta participants this April. The game play is still very tight and the characters move slightly faster than in Gears 2. One of the signature features of the Gears games, the roadie run, has received a bit of an overhaul. The camera is pulled back further giving you a larger view of the battlefield. I wonder why they decided to change it? I thought the limited field of view was the trade off for the increased movement speed. With no glaring downside, I would prepare for lots of roadie running in the future.

There is a nice overhead map of the level accessible while in the lobby and the devs have gone ahead and added names to some of the areas, presumably to help with team communication and coordination. Giving players the same vocabulary is a great idea. I tip my hat to whoever came up with that one.

During the two rounds I played I got to use most of the default weapons:

The Lancer – I didn’t notice anything different so my feeling is they probably thought “If it ain’t broke, don’t fix it”.

The Classic Lancer - This thing kicks like a mule after drink 8 Red Bulls. I wasn’t a fan.

The Shotgun – Same as the regular Lancer. I didn’t notice and apparent tweaks.

The Hammerburst - This gun seemed to have the most changes. The recoil has been dialed back. You can squeeze off rounds as fast as you can pull the trigger and now when you pull the left trigger and chick in the left thumbstick to zoom you get an iron sights view. Very cool and so far my favorite gun of the limited selection I got to sample.

Gears of War 3 was also the last game I played before the expo floor closed on the final day of PAX. Our team was working together and the outcome of the match was proof of that. We won 19-0. As we walked away from the booth on our way out of the convention center my blood was pumping, adrenaline flowing and I couldn’t have been more excited to get my hands on the upcoming beta. It’s going to be a long couple of weeks for sure.


We invade PAX East 2011


Pax East 2011

The crew and I ascended upon PAX East in Boston for the second year in a row. The image above is a picture I took from my hotel window. This year PAX East was held in a new larger venue, The Boston Convention & Expo Center. I would estimate the show floor was two times larger than the previous year. Luckily the folks at Penny-Arcade had the foresight to move the expo to the BCEC. Attendance for the con was just under 70,000 people. That’s about 17,000 more attendees than PAX East 2010 and makes PAX East 2011 the largest PAX event in the history of the expo.

The show floor is where I spent most of my time. Long demos for some games caused long lines at many of the booths. For instance, Bethesda was showing off 8v8 matches of the upcoming title Brink. These matches averaged about 30 minutes each creating a wait of approximately 3 hours. Conversely, Epic Games was showing off Gears of War 3 at their booth. They were hosting 1 round games of 5v5 team death match. These matches were about 10 to 15 minutes long. I never saw more than 25 people in line at any given time at either of their demo pods.

We got to see and play many games, drink way too much beer and meet some very interesting people over the course of our three day adventure at PAX. The PAX event is way too big for me cover all of the great things I saw and did in one post so more post are on the way.

Over all I think Penny-Arcade did another excellent job this year and I can’t wait until PAX East 2012!


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