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Tag: bungie

Halo: Combat Evolved Anniversary Announces Kinect Integration

Among the half a dozen must get titles that are coming out in the next few weeks. Microsoft decided that it wasn’t enough to have GoW3 this year and is offering us a a new Halo game, well to be precise its not exactly a new game but a remake of the now classic 2001 Xbox game.

This past weekend, 343 Industries released a bunch of information including its obviously necessary Kinect functionality about the game at the New York Comic-Con.

First off the game now has a re-imagined Hang ‘Em High map that was a favourite in the original game.

Also, a new Waypoint design called “ATLAS” companion experience, and CustomChallenges.

Here’s a little more in depth info on all the news that was announced.

High Noon (also known as Hang ‘Em High in classic mode) combines a decade of poignant nostalgia with the adrenaline-pumping thrill of classic “Halo” multiplayer combat, to round out the cavalcade of seven fan-favorite multiplayer maps.

HIGH NOON – High Noon returns players to the familiar canyons and catwalks of Hang ‘Em High, the “Halo: Combat Evolved” classic multiplayer map, now reimagined for “Halo: Anniversary” with unprecedented detail. The vast generator complexes, which power this enormous slipspace portal, allow it to connect with an unknown number of locations across the galaxy. High Noon is a densely-packed arena of platforms, corridors and cover, best suited for team- based combat in both Slayer and Objective game types (4 – 12 players).

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Microsoft Gives Free Games On Demand version of Halo Reach as part of the Xbox Preview Program.

If you were one of the chosen few like I was, you got a copy of Halo Reach for free for helping Microsoft test a new disc format. Recently there was a title update for Reach that has rendered the disc unplayable. Luckily Microsoft is making good on the issue by emailing all the effected gamers a code for the Games On Demand version!

If you were part of the program be sure to check your inbox, if you’re lazy well we thought of you and pasted the email below.

Earlier this year, you participated in the Xbox LIVE Public Preview program and were provided a copy of Halo: Reach as part of your participation. Unfortunately, this Halo: Reach “preview disc” cannot be updated with a conventional Title Update, causing the game to be unplayable after the recent Halo: Reach Title Update on September 21, 2011. We apologize for any inconvenience this may have caused.

To get you back online with Halo: Reach, below is a code for the Games on Demand version of the game. Once the code is redeemed and your copy of Halo: Reach is downloaded, the game will work as usual, including the features added by the title update. All of your Halo Reach game saves will work normally as well. You may then discard the disc from the Public Preview program.

Please note that this Games on Demand version of Halo: Reach will require you to have some storage on your Xbox 360 – a hard drive or USB of at least 6.6 gigabytes.

Halo Reach Games on Demand Code:

XXXXX-XXXXX-XXXXX-XXXXX-XXXXX To redeem your code:

  1. Press the silver and green Xbox® Guide button on your controller
  2. Navigate to the Marketplace tab
  3. Select Redeem Code. Enter the code above.

Again, we apologize for any inconvenience this may have caused. Thank you.

The Xbox 360 Team

Source: Xbox


The Dead Room Event: Halo Reach Score Attack Challenge

September 17, 2010toNovember 4, 2010

Each week we’ll play a score attack map, the gamer with the highest score will be recognized on the weekly Dead Room Podcast.

Register and See contest rules here

Maps
Week 1 – 9/17 thru 9/23 – Corvette
Week 2 – 9/24 thru 9/30 – Overlook
Week 3 – 10/1 thru 10/7 – Courtyard
Week 4 – 10/8 thru 10/14 – Beachhead
Week 5 – 10/15 thru 10/21 – Waterfront
Week 6 – 10/22 thru 10/28 – Outpost
Week 7 – 10/29 thru 11/4 – Holdout


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