Among the half a dozen must get titles that are coming out in the next few weeks. Microsoft decided that it wasn’t enough to have GoW3 this year and is offering us a a new Halo game, well to be precise its not exactly a new game but a remake of the now classic 2001 Xbox game.
This past weekend, 343 Industries released a bunch of information including its obviously necessary Kinect functionality about the game at the New York Comic-Con.
First off the game now has a re-imagined Hang ‘Em High map that was a favourite in the original game.
Also, a new Waypoint design called “ATLAS” companion experience, and CustomChallenges.
Here’s a little more in depth info on all the news that was announced.
High Noon (also known as Hang ‘Em High in classic mode) combines a decade of poignant nostalgia with the adrenaline-pumping thrill of classic “Halo” multiplayer combat, to round out the cavalcade of seven fan-favorite multiplayer maps.
HIGH NOON – High Noon returns players to the familiar canyons and catwalks of Hang ‘Em High, the “Halo: Combat Evolved” classic multiplayer map, now reimagined for “Halo: Anniversary” with unprecedented detail. The vast generator complexes, which power this enormous slipspace portal, allow it to connect with an unknown number of locations across the galaxy. High Noon is a densely-packed arena of platforms, corridors and cover, best suited for team- based combat in both Slayer and Objective game types (4 – 12 players).









